Mogstat Monsters and Memories
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Ranged DPS

Archer

A dedicated bow specialist who fights from range with precise shots, snares, traps and other tools for controlling distance and exploiting enemy weaknesses.

Spells & abilities

54 entries
54 shown
Archer spells and abilities from the supplied saved class page
1Salvage ArrowsSearch the corpses around you, looking for arrowsMar0
1Point Blank IFire a point-blank shot at your target, dealing 80% Weapon Ratio Damage plus 1 (L1) to 3 (L9) Physical Damage. This ability requires a bow and arrows. This ability shares a cooldown with other Might abilities.MgtInnate
2Barbed Arrow IFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 2 Bleed Damage every 6s for 18s. This ability requires a bow and arrows. This ability shares a cooldown with other Might abilities.MgtInnate
3DisengagementLaunch yourself away from your target, decreasing your Threat against them by 150 (L1) to 1500 (L60).AcrInnate
4SkirmisherAdopt the role of a skirmisher, increasing your Movement Speed by 5%, reducing the cooldown of Strafing Barrage by 20%, and reducing the cast time of all abilities by 20%. This ability persists until cancelled.SubInnate
5Illuminating ShotFire an illuminating shot at your target, causing them to light up for 2 minutes.MarInnate
5Quick Shot IFire a quick shot at your target, dealing 100% Weapon Ratio Damage plus 1 (L5) to 10 (L15) Physical Damage. Requires a bow and arrow. Shares a cooldown with other Might abilities.MgtInnate
6Net ShotFire a net shot at your target, interrupting their casting, knocking them back, and immobilizing them for 6 seconds. This ability has a chance to be removed by damage. This ability has a very strong chance to end early. This ability requires a bow and Net Arrow . This ability shares a cooldown with other Martial abilities.MarInnate
7FlareFire off a flare, granting you a temporary light source and revealing invisible entities. This ability requires a bow and Pitch-Wrapped Arrow .MgtInnate
7Snaring ShotFire a snaring shot at your target, reducing Movement Speed by 50% for 6 seconds. This ability requires a bow and arrows. This ability has diminishing returns when used in PvE and PvP.MgtInnate
8Interrupting ShotFire a sudden shot at your target, interrupting their casting and preventing them from casting spells from the same school of magic for 3 seconds. This ability requires a bow and arrows.MgtInnate
8Strafing Barrage IBarrage your target with arrows, dealing 100% Weapon Ratio Damage four times. This ability can be used while moving. This ability is channeled. This ability requires a bow and arrows.MgtInnate
9Piercing Shot IFire a piercing shot at your target, dealing 125% Weapon Ratio Damage plus 12 (L9) to 15 (L19) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds. Additionally, if your target is below 20% Health, this ability rolls its damage twice. This ability requires a bow and arrows. This ability shares a cooldown with Splintering Shot .MgtInnate
10Point Blank IIFire a point-blank shot at your target, dealing 90% Weapon Ratio Damage plus 6 (L10) to 9 (L19) Physical Damage. This ability requires a bow and arrows. This ability shares a cooldown with other Might abilities.MgtInnate
10Alarm TrapPlace an alarm trap at your feet, notifying you of targets that enter the affected area.SubInnate
11Exposing ShotFire an exposing shot at your target, decreasing their Defense by 5 and increasing their Physical Damage received by 5% for 1 minute. Requires a bow and arrow. Shares a cooldown with other Martial abilities.MarInnate
12Barbed Arrow IIFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 6 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. This ability shares a cooldown with other Might abilities.MgtInnate
12CaltropsPlace caltrops in an area around you. Enemies who stand in the caltrops have their speed reduced by 65%.SubInnate
13Oil Trap IPlace an oil trap at your feet, dealing 35 fire damage to nearby Targets when detonated with Flare.SubInnate
14Sniper's BlindConceal your position, rendering you virtually undetectable. Additionally, your Quick Shot deals increased damage while concealed by Sniper's Blind. This ability is removed by movement.SubInnate
15Quick Shot IIFire a quick shot at your target, dealing 125% Weapon Ratio Damage plus 10 (L15) to 20 (L25) Physical Damage. Requires a bow and arrow. Shares a cooldown with other Might abilities.MgtInnate
16Immobilizing TrapPlace a trap at your feet, immobilizing the first target that triggers it for 20 seconds.SubInnate
18Splintering Shot IFire a spreading shot at your target and those around it, dealing 50% Weapon Ratio Damage plus 3 (L18) to 4 (L28) Physical Damage. Requires a bow and arrow. Shares a cooldown with Piercing Shot and Strafing Barrage .MgtInnate
19Piercing Shot IIFire a piercing shot at your target, dealing 150% Weapon Ratio Damage plus 20 (L19) to 25 (L29) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds. Additionally, if your target is below 20% Health, this ability rolls its damage twice. This ability requires a bow and arrows. This ability shares a cooldown with Splintering Shot .MgtInnate
20Flurry of ArrowsPrepare yourself to unleash a flurry of arrows, instantly resetting the cooldown of your Barbed Arrow , Point Blank , and Quick Shot , and increasing your Ranged Attack Speed by 20% for 15 seconds. This ability is considered a tertiary haste. This ability resets the cooldown of Barbed Arrow , Point Blank , and Quick Shot a second time when it ends.MgtInnate
20Point Blank IIIFire a point-blank shot at your target, dealing 100% Weapon Ratio Damage plus 12 (L20) to 15 (L29) Physical Damage. This ability requires a bow and arrows. This ability shares a cooldown with other Might abilities.MgtInnate
21Strafing Barrage IIBarrage your target with arrows, dealing 110% Weapon Ratio Damage four times. This ability can be used while moving. This ability is channeled. This ability requires a bow and arrows.MgtInnate
22Barbed Arrow IIIFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 20 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. This ability shares a cooldown with other Might abilities.MgtInnate
24MarksmanAdopt the role of a marksman, increasing the damage of your Piercing Shot and Splintering Shot , and granting your ranged attacks and abilities a chance to land Critical Hits. This ability persists until cancelled.Innate
25Quick Shot IIIFire a quick shot at your target, dealing 150% Weapon Ratio Damage plus 20 (L25) to 30 (L35) Physical Damage. Requires a bow and arrow. Shares a cooldown with other Might abilities.MgtInnate
26RelocateRetreat into the shadows and relocate to a more advantageous position, increasing your Movement Speed by 40% and rendering you virtually undetectable for 4 seconds.MgtInnate
28Splintering Shot IIFire a spreading shot at your target and those around it, dealing 60% Weapon Ratio Damage plus 5 (L28) to 8 (L38) Physical Damage. Requires a bow and arrow. Shares a cooldown with Piercing Shot and Strafing Barrage .MgtInnate
29Piercing Shot IIIFire a piercing shot at your target, dealing 175% Weapon Ratio Damage plus 30 (L29) to 35 (L39) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds. Additionally, if your target is below 20% Health, this ability rolls its damage twice. This ability requires a bow and arrows. This ability shares a cooldown with Splintering Shot .MgtInnate
30AnticipateAnticipate enemy aggression, granting you a 100% chance to dodge incoming melee attacks for 15 seconds.MarInnate
30Point Blank IVFire a point-blank shot at your target, dealing 110% Weapon Ratio Damage plus 18 (L30) to 21 (L39) Physical Damage. This ability requires a bow and arrows. This ability shares a cooldown with other Might abilities.MgtInnate
32Barbed Arrow IVFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 40 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. This ability shares a cooldown with other Might abilities.MgtInnate
33Strafing Barrage IIIBarrage your target with arrows, dealing 120% Weapon Ratio Damage four times. This ability can be used while moving. This ability is channeled. This ability requires a bow and arrows.MgtInnate
34Smoke Bomb ArrowFire a smoke bomb at your target, blinding them and nearby targets for 18 seconds. This ability requires a bow and Smoke Bomb Arrow (item) .MarInnate
35Quick Shot IVFire a quick shot at your target, dealing 175% Weapon Ratio Damage plus 30 (L35) to 40 (L45) Physical Damage. Requires a bow and arrow. Shares a cooldown with other Might abilities.MgtInnate
38Splintering Shot IIIFire a spreading shot at your target and those around it, dealing 70% Weapon Ratio Damage plus 8 (L38) to 12 (L48) Physical Damage. Requires a bow and arrow. Shares a cooldown with Piercing Shot and Strafing Barrage .MgtInnate
39Piercing Shot IVFire a piercing shot at your target, dealing 200% Weapon Ratio Damage plus 40 (L39) to 45 (L49) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds. Additionally, if your target is below 20% Health, this ability rolls its damage twice. This ability requires a bow and arrows. This ability shares a cooldown with Splintering Shot .MgtInnate
40Point Blank VFire a point-blank shot at your target, dealing 120% Weapon Ratio Damage plus 24 (L40) to 27 (L49) Physical Damage. This ability requires a bow and arrows. This ability shares a cooldown with other Might abilities.MgtInnate
42Barbed Arrow VFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 52 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. This ability shares a cooldown with other Might abilities.MgtInnate
44Poison Gas Trap IPlace a poison gas trap at your feet, dealing 35 Poison Damage every 6 seconds for 30 seconds to nearby targets when triggered.SubInnate
45Quick Shot VFire a quick shot at your target, dealing 200% Weapon Ratio Damage plus 40 (L45) to 50 (L55) Physical Damage. Requires a bow and arrow. Shares a cooldown with other Might abilities.MgtInnate
46Strafing Barrage IVBarrage your target with arrows, dealing 130% Weapon Ratio Damage four times. This ability can be used while moving. This ability is channeled. This ability requires a bow and arrows.MgtInnate
48Splintering Shot IVFire a spreading shot at your target and those around it, dealing 80% Weapon Ratio Damage plus 12 (L48) to 16 (L58) Physical Damage. Requires a bow and arrow. Shares a cooldown with Piercing Shot and Strafing Barrage .MgtInnate
49Piercing Shot VFire a piercing shot at your target, dealing 225% Weapon Ratio Damage plus 50 (L49) to 55 (L59) Physical Damage, and reducing incoming healing effects by 50% for 30 seconds. Additionally, if your target is below 20% Health, this ability rolls its damage twice. This ability requires a bow and arrows. This ability shares a cooldown with Splintering Shot .MgtInnate
50Point Blank VIFire a point-blank shot at your target, dealing 130% Weapon Ratio Damage plus 30 (L50) to 33 (L59) Physical Damage. This ability requires a bow and arrows. This ability shares a cooldown with other Might abilities.MgtInnate
52Barbed Arrow VIFire a barbed arrow at your target, dealing 50% Weapon Ratio Damage plus 60 Bleed Damage every 6s for 20s. This ability requires a bow and arrows. This ability shares a cooldown with other Might abilities.MgtInnate
55Quick Shot VIFire a quick shot at your target, dealing 250% Weapon Ratio Damage plus 50 (L55) to 55 (L60) Physical Damage. Requires a bow and arrow. Shares a cooldown with other Might abilities.MgtInnate
58Splintering Shot VFire a spreading shot at your target and those around it, dealing 100% Weapon Ratio Damage plus 20 Physical Damage. Requires a bow and arrow. Shares a cooldown with Piercing Shot and Strafing Barrage .MgtInnate
59Piercing Shot VIFire a piercing shot at your target, dealing 275% Weapon Ratio Damage plus 60 Physical Damage, and reducing incoming healing effects by 50% for 30 seconds. Additionally, if your target is below 20% Health, this ability rolls its damage twice. This ability requires a bow and arrows. This ability shares a cooldown with Splintering Shot .MgtInnate
60DeadeyeLock onto your targets, targets with deadly precision, increasing all Ranged Damage dealt by 50% for 15 seconds.SubInnate

Source: Monsters & Memories Wiki — Archer ↗

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