Melee & Ranged DPS · Utility
Ranger
A chain-armoured wilderness fighter whose strength comes from fieldcraft rather than nature magic. Rangers move between bow and blade while excelling at tracking, travel and outdoor survival.
Spells & abilities
87 entries| 1 | Corruption Protection | Wards your target from Corruption, increasing their Corruption Resistance by 5. | Abj | 10 |
| 1 | Invisibility versus Animals | Shrouds your target with invisibility versus beasts. | Div | 20 |
| 1 | Polar Align: North | Magically faces caster North. | Div | 5 |
| 1 | Taunt | Increase your hate with your target. | Mar | Innate |
| 1 | Strike | Strikes your target for 1 (L1) to 50 (L60) Melee Damage, with 150% (L1) to 350% (L60) Damage Variance. Triggers cooldown of Might abilities. | Mit | Innate |
| 1 | Throw | Throw a throwing weapon at your target. Requires throwing weapon. | Mar | Innate |
| 1 | Weak Heal | Weakly heals the wounds of a friendly target, healing them for 6 Health. | Alt | 6 |
| 2 | Truestrike Aura | Heighten the senses of your group, increasing their Archery, Bludgeoning, Piercing, Throwing, and Slashing by 5 and Dexterity by 1 (L1) to 15 (L60). | Innate | |
| 3 | Kick | Kicks your target, interrupting their casting, locking them out of that school of magic for 4 seconds. | Acr | Innate |
| 4 | Burning Embers | Burns your target for 60 seconds, dealing 1 Fire Damage every 6 seconds and decreasing AC by 1. Max 3 Stacks. This spell does not stack with itself or any others in the same line. Requires Fire Beetle Eye. | Evo | 5 |
| 5 | Snare | Several small roots emerge from the ground and cling to your target's feet, decreasing their Movement Speed by 35% for 30 seconds. | Alt | 10 |
| 6 | Woodskin | Solidifies the skin of a friendly target, increasing their Armor Class by 5 for 30 minutes. | Abj | 10 |
| 7 | Fire Protection | Wards your target from heat, increasing their Fire Resistance by 5. | Abj | 10 |
| 8 | Cure Disease | Cures diseases. | Alt | 10 |
| 8 | Minor Heal | Slightly heals the wounds of a friendly target, healing them for 10 Health. | Alt | 8 |
| 8 | Shroud | Camouflage yourself in nature's shroud, rendering you unseen by the living for 10 minutes. | Div | 0 |
| 9 | Twisting Roots | Large roots emerge from the ground and cling to your target's feet, applying an immobilize effect for 30 seconds. This effect has a chance to be removed by Damage. | Alt | 15 |
| 10 | Whistling Shot | Fire a whistling shot at your target, dealing 90% Weapon Damage plus 1 (L1) to 20 (L60) Physical Damage, and increasing Threat by 25 (L1) to 250 (L60). | Mit | Innate |
| 11 | Fire Arrows | Imbue your arrows with fire, increasing your Ranged Damage dealt by 1 (L1) to 7 (L60) Fire Damage. Additionally, each ranged attack grants you a chance to activate Fire Arrow Advantage reducing cast time of your next Flameburst or Burning Embers line by 100% for 10 seconds. | Alt | Innate |
| 11 | Imbue Weapon: Fire | Imbued your weapon with fire, granting you a chance to activate Fire Attack on melee attacks for 15 minutes. Fire Attack: Unleash a fire attack, dealing 7 (L1) to 75 (L60) Fire Damage. | Alt | 25 |
| 11 | Poison Protection | Wards your target from toxins, increasing their Poison Resistance by 5. | Abj | 10 |
| 12 | Cold Protection | Wards your target from frost, increasing their Cold Resistance by 5. | Abj | 10 |
| 12 | Lesser Heal | Lightly heals the wounds of a friendly target, healing them for 25 Health. | Alt | 20 |
| 12 | Lull Exceptional Beasts | Lull a target beast, reducing their Aggro Radius for 2 minutes. This spell has a very slight chance to end early. | Alt | 10 |
| 13 | Sneak | Begin to sneak, causing you to be hidden from enemies while behind them. | Sub | Innate |
| 14 | Truestrike | Make your attacks strike true, increasing your Archery and Offense by 10 and Physical Damage dealt by 100% for 30 seconds. | Alt | Innate |
| 15 | Camouflage | Camouflage a target group member in nature's shroud, rendering them unseen by the living. | Div | 20 |
| 15 | Salvage Arrows | Search the corpses around you, looking for arrows | Mar | 0 |
| 16 | Fireburst | Bursts your target with fire for 12 (L4) to 15 (L7) points of Fire Damage. | Evo | 15 |
| 16 | Sense Magic | Grants your target the ability to see buff effect when you consider them. | Div | 20 |
| 17 | Fear Beast | Fears an enemy beast, causing them to run away in terror. Doing damage has a small chance to break this effect early. | Alt | 20 |
| 18 | Enduring Breath | Grants your target the ability to breath underwater. | Alt | 20 |
| 19 | Prickly Barrier | Surrounds your target with a prickly barrier, providing a Damage Shield with 5 Damage Per Hit for 10 minutes. | Abj | 25 |
| 19 | Prickly Tunic | Wrap yourself in a prickly tunic, increasing your Armor Class by 10 and granting you a damage shield that deals 1 damage when hit for 1 hour. | Abj | 25 |
| 20 | Minor Regeneration | Gently regenerate your target, increasing their Health Regeneration by 2 for 20 minutes. | Alt | 20 |
| 20 | See Invisibility | Glaze the eyes of your target with a magical coating, granting them the ability to see invisible entities. | Div | 20 |
| 20 | Stoneskin | Solidifies the skin of a friendly target, increasing their Armor Class by 10 for 30 minutes. | Abj | 30 |
| 20 | Speed of the Wild | Bestows the Speed of the Wild, increasing the Movement Speed of a friendly target by 40% (L8) to 60% (L60) for 30 minutes. | Alt | 20 |
| 20 | Unity | Placates a target and any 3 nearby entities, reducing the range of their social and proximity aggro for 2 minutes. | Alt | 30 |
| 21 | Bind Vision | Bind Vision with your target, granting you the ability to see through their eyes. | Div | 10 |
| 21 | Ice Arrows | Imbue your arrows with ice, increasing your Ranged Damage dealt by 1 (L1) to 7 (L60) Cold Damage. Additionally, each ranged attack reduces the Attack Speed of your target by 1% for 30 seconds. Stacks up to 25 times. | Alt | Innate |
| 21 | Imbue Weapon: Ice | Imbue your weapon with ice, granting you a chance to activate Ice Attack on melee attacks for 15 minutes. | Alt | 25 |
| 22 | Insect Swarm | Engulf your target with an insect swarm, dealing 10 Poison Damage every 6 seconds for 60 seconds. | Con | 50 |
| 23 | Scorching Embers | Burns your target for 60 seconds, dealing 3 Fire Damage every 6 seconds and decreasing AC by 6. Max 3 Stacks. This spell does not stack with itself or any others in the same line. Requires Fire Beetle Eye. | Evo | 10 |
| 24 | Corruption Resistance | Greatly wards your target from subversion, increasing their Corruption Resistance by 15. | Abj | 40 |
| 24 | Jackal Form | Shapeshift into a Jackal, increasing your Movement Speed by 40% (L8) to 60% (L60) for 30 minutes. | Alt | 50 |
| 24 | Magmaburst | Unleash aburst of magma upon your target, dealing 40 Fire Damage. | Evo | 30 |
| 24 | Wolf Form | Shapeshift into a Wolf, increasing your Movement Speed by 40% (L8) to 60% (L60) for 30 minutes. | Alt | 50 |
| 26 | Hearth of the Ranger | Place a Hearth of the Ranger at your feet, providing warmth, comfort, and a place to cook. This ability lasts 50% longer than a normal campfire, and each log adds 50% more burn time. This ability requires 8 Wood. | Con | |
| 28 | Unification | Placate your target, reducing their Proximity Aggro for 2 minutes. This spell can only be used outdoors. This spell cannot be resisted. This spell has a very slight chance to end early. This spell has no effect on Social Aggro. This spell is limited to one target. | Alt | 15 |
| 30 | Stinging Swarm | Engulf your target with a stinging swarm, dealing 20 Poison Damage every 6 seconds for 60 seconds. | Con | 90 |
| 31 | Imbue Weapon: Nature | Imbue your weapon with nature, granting you a chance to activate Nature Attack on melee attacks for 15 minutes. Nature Attack: Unleash a nature attack, dealing 7 (L1) to 75 (L60) Magic Damage. | Alt | 25 |
| 31 | Nature Arrows | Imbue your arrows with nature, increasing your Ranged Damage dealt by 1 (L1) to 7 (L60) Magic Damage. Additionally, each ranged attack grants you a chance to activate Nature Arrow Advantage reducing cast time of your next spell in the Root or Snare line by 100%. | Alt | Innate |
| 32 | Bristly Barrier | Surounds your target with a bristly barrier, providing a Damage Shield with 10 Damage Per Hit for 10 minutes. | Abj | |
| 32 | Bristly Tunic | Wrap yourself in a bristly tunic, increasing your Armor Class by 15 and granting you a Damage Shield that deals 3 damage when hit for 1 hour. | Abj | 30 |
| 32 | Heal | Moderately heals the wounds of a friendly target, healing them for 60 Health. | Alt | 40 |
| 32 | Lesser Regeneration | Lightly regenerate your target, increasing their Health Regeneration by 5 for 30 minutes. | Alt | 50 |
| 35 | Flaming Embers | Burns your target for 60 seconds, dealing 15 Fire Damage every 6 seconds and decreasing AC by 13. Max 3 Stacks. This spell does not stack with itself or any others in the same line. Requires Fire Beetle Eye. | Evo | 45 |
| 36 | Summon: Cureberries | Summon a handful of cureberries, removing one Disease and one Poison effect when consumed. | Con | 10 |
| 38 | Winged Swarm | Engulf your target with a winged swarm, dealing 30 Poison Damage every 6 seconds for 60 seconds. | Con | 125 |
| 40 | Brambly Barrier | Surrounds your target with a brambly barrier, providing a Damage Shield with 15 Damager Per Hit for 10 minutes. | Abj | 75 |
| 40 | Brambly Tunic | Wrap yourself in a brambly tunic, increasing your Armor Class by 20 and granting you a Damage Shield that deals 4 damage when hit for 1 hour. | Abj | 45 |
| 40 | Death's Demise | Invoke your innate ability to resist corruption, completely absorbing a single death touch and harnessing its power to increase all damage dealt by 100% for 15 seconds. | Innate | |
| 40 | Greater Shroud | Camouflage yourself in nature's shroud, rendering you unseen by the living for 10 minutes. | Div | 0 |
| 40 | Lavaburst | Unleash a burst of lava upon your target, dealing 120 Fire Damage. | Evo | 75 |
| 40 | Steelskin | Solidifies the skin of a friendly target, increasing their Armor Class by 15 for 30 minutes. | Abj | 60 |
| 41 | Lightning Arrows | Imbue your arrows with lightning, increasing your Ranged Damage dealt by 1 (L1) to 7 (L60) Electricity Damage. Additionally, each ranged attack grants you a chance to stun your target for 0.5 seconds. | Alt | Innate |
| 44 | Cold Resistance | Greatly wards your target from frost, increasing their Cold Resistance by 15. | Abj | 40 |
| 44 | Fire Resistance | Greatly wards your target from heat, increasing their Fire Resistance by 15. | Abj | 40 |
| 44 | Poison Resistance | Greatly wards your target from toxins, increasing their Poison Resistance by 15. | Abj | 40 |
| 44 | Regeneration | Moderately regenerate your target, increasing their Health Regeneration by 7 for 40 minutes. | Alt | 125 |
| 46 | Locust Swarm | Engulf your target with a locust swarm, dealing 45 Poison Damage every 6 seconds for 60 seconds. | Con | |
| 47 | Blazing Embers | Burns your target for 60 seconds, dealing 20 Fire Damage every 6 seconds and decreasing AC by 19. Max 3 Stacks. This spell does not stack with itself or any others in the same line. Requires Fire Beetle Eye. | Evo | |
| 48 | Speed of Predator | Infuse yourself with bestial speed, increasing your Movement Speed by 100% for 1 minute. Only useable outdoors. | Alt | |
| 48 | Spiky Barrier | Surrounds your target with a spiky barrier, providing a Damage Shield with 20 Damage Per Hit for 10 minutes. | Abj | |
| 48 | Spiky Tunic | Wrap yourself in a spiky tunic, increasing your Armor Class by 25 and granting you a Damage Shield that deals 5 damage when hit for 1 hour. | Abj | 65 |
| 49 | Blaze | Engulf your target in a blaze, dealing 200 fire damage. | Evo | 105 |
| 50 | Ensnare | Several small roots emerge from the ground and cling to your target's feet, decreasing their Movement Speed by 50% for 5 minutes. | Alt | |
| 50 | Greater Camouflage | Camouflage a target group member in nature's shroud, rendering them unseen by the living. | Div | |
| 52 | Diamondskin | Grant your target skin as hard as diamond, increasing their Armor Class by 20 for 1 hour. | Abj | 90 |
| 54 | Infesting Swarm | Engulf your target with an infesting swarm, dealing 70 Poison Damage every 6 seconds for 60 seconds. | Con | 210 |
| 55 | Inferno | Engulf your target in an inferno, dealing 325 Fire Damage. | Evo | 140 |
| 56 | Greater Heal | Greatly heals the wounds of a friendly target, healing them for 325 Health. | Alt | 170 |
| 56 | Greater Regeneration | Greatly regenerate your target, increasing their Health Regeneration by 11 for 50 minutes. | Alt | 150 |
| 56 | Thorny Barrier | Surrounds your target with a thonry barrier, providing a Damage Shield with 25 Damage Per Hit for 10 minutes. | Abj | 125 |
| 56 | Thorny Tunic | Wrap yourself in a thorny tunic, increasing your Armor Class by 30 and granting you a Damage Shield that deals 6 damage when hit for 1 hour. | Abj | 80 |
| 59 | Smoldering Embers | Burns your target for 60 seconds, dealing 30 Fire Damage every 6 seconds and decreasing AC by 25. Max 3 Stacks. This spell does not stack with itself or any others in the same line. Requires Fire Beetle Eye. | Evo |
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Source: Monsters & Memories Wiki — Ranger ↗
Data extracted from the HTML file supplied with this project. This fan reference does not independently verify whether later game patches changed these values.