Mogstat Monsters and Memories
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Tank · Melee DPS

Fighter

A heavily armed front-line combatant built to withstand punishment, control enemy attention and adapt through a broad range of weapons, armour and combat techniques.

Spells & abilities

57 entries
57 shown
Fighter spells and abilities from the supplied saved class page
1Offensive StanceShift into an offensive stance, increasing your Offense by 5 and Physical Damage dealt by 10%. Additionally, if you take damage while in this stance, you have a chance to gain Vengeance.ValInnate
1Rend ISavagely rend your target, dealing 125% Weapon Ratio Damage plus 1 (L1) to 10 (L10) Physical Damage, increasing your Threat against them by 25 (L1) to 50 (L10), and granting you a chance to reset the cooldown of your Cleave, Feint, Frenzy and Shield Bash abilities.MigInnate
2Battle CryEmbolden your group with a blood-curdling battle cry, increasing their Strength by 1 (L1) to 15 (L60) for 2 minutes.MarInnate
3ChargeCharge at your target, immobilizing them for 1 second.ValInnate
4Defensive StanceShift into an defensive stance, increasing your Defense by 5 and reducing Physical Damage recieved by 10%. Additionally, if you take damage while in this stance, you have a chance to gain Vengeance.ValInnate
5Unnerving ShoutDebilitate nearby targets with an unnerving shout, reducing their Physical Damage dealt by 5% for 30 seconds.Innate
6Armor BreakBreak the armor of your target, decreasing their Armor Class by 1 (L1) to 26 (L60) for 30 seconds. This ability stacks up to three times.Innate
7Distracting TauntTaunts nearby targets, drawing their attention. This ability is moderately difficult to resist.MarInnate
8ClobberBrutally clobber your target, stunning them for 6 seconds.Innate
8IntimidationInitimidate nearby targets, causing them to flee for 10 seconds. This ability has a slight chance to be removed by damage.Innate
9Challenging Arrow IFire an arrow of challenge at your taret, dealing 100% Weapon Ratio Damage plus 1 (L9) to 10 (L29) Physical Damage, and increasing your Threat against them by 30 (L9) to 100 (L29).MigInnate
10Rend IISavagely rend your target, dealing 130% Weapon Ratio Damage plus 10 (L10) to 15 (L20) Physical Damage, increasing your Threat against them by 50 (L10) to 75 (L20), and granting you a chance to reset the cooldown of your Cleave, Feint, Frenzy and Shield Bash abilities.MigInnate
10Shield Bash IFiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus 1 (L10) to 5 (L20) Physical Damage, increasing your Threat against them by 50 (L10) to 100 (L20), interrupting their casting, and preventing them from casting spells from the same school of magic for 4 seconds. This ability requires a shield.Innate
11Cross CutCut through your target with dual weapons, dealing 70% Weapon Ratio Damage plus 5 (L1) to 10 (L21) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. This ability shares a cooldown with other Might abilities.MigInnate
12KneebreakerSmash the knees of your target, decreasing their Movement Speed by 50% for 8 seconds. This ability has diminishing returns when used in Pvp.Innate
12Shield Block IRaise your shield in defence, absorbing 70 damage received for 5 seconds.Innate
13Frenzy IEviscerate your target with a frenzy of attacks, dealing 80% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike. This ability shares a cooldown with Cleave and Feint.Innate
14DisarmDisarm your target, temporarily removing their weapon and reducing their Physical Damage dealt by 10% for 8 seconds. This ability has diminishing returns when used in PvE.Innate
15JuggernautCharge at your target like a juggernaut, immobilizing them for 1 second. Additionally your Threat generation is increased by 20% and all damage received is reduced by 10% for 10 seconds.ValInnate
15Second WindCatch a second wind, restoring 10 (L15) to 50 (L60) Health every 2 seconds for 10 seconds. This ability consumes one stack of Vengeance. This ability scales with your Stamina.Innate
16DefenseStand firm with unwavering defense, reducing Physical Damage received by 40% for 30 seconds.Innate
18Cleave ICleave through targets in a frontal cone, dealing 100% Weapon Ratio Damage plus 5 (L18) to 10 (L28) Physical Damage. This ability consumes one stack of Vengeance. This ability requires a two-handed weapon. This ability shares a cooldown with Feint and Frenzy.Innate
20Merciless AssaultUnleash a merciless assault, increasing your Physical Damage dealt by 50% and causing your melee attacks to always land Critical Hits for 12 seconds. If you are Berserk while this ability is active, your melee attacks always land Crippling Blows.Innate
20Rend IIISavagely rend your target, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), and granting you a chance to reset the cooldown of your Cleave, Feint, Frenzy and Shield Bash abilities.MigInnate
20Shield Bash IIFiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), interrupting their casting, and preventing them from casting spells from the same school of magic for 4 seconds. This ability requires a shield.Innate
21Cross Cut IICut through your target with dual weapons, dealing xx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. This ability shares a cooldown with other Might abilities.MigInnate
22Shield Block IIRaise your shield in defence, absorbing xxx damage received for 5 seconds.Innate
22VanguardImpede enemy aggression toward your target, decreasing their Threat generation by 10% (L22) to 20% (L42) for 5 minutes.Innate
23Frenzy IIEviscerate your target with a frenzy of attacks, dealing xx% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike. This ability shares a cooldown with Cleave and Feint.Innate
24Feint IOutmaneuver your target with a feint, dealing 140% Weapon Ratio Damage plus 10 (L24) to 15 (L34) Physical Damage, decreasing their Agility by 5, and knocking them off balance for 8 seconds. This ability shares a cooldown with Cleave and Frenzy.Innate
25Tactician StanceShift into a tactician's stance, increasing your resistance to Root, Stun, and Incapacitate effects by 10%. Additionally, if you take damage while in this stance, you have a chance to gain Vengeance.ValInnate
28Cleave IICleave through targets in a frontal cone, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage. This ability consumes one stack of Vengeance. This ability requires a two-handed weapon. This ability shares a cooldown with Feint and Frenzy.Innate
29Challenging Arrow IIFire an arrow of challenge at your taret, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, and increasing your Threat against them by xxx (Lxx) to xxx (Lxx).MigInnate
30Rend IVSavagely rend your target, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), and granting you a chance to reset the cooldown of your Cleave, Feint, Frenzy and Shield Bash abilities.MigInnate
30Shield Bash IIIFiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), interrupting their casting, and preventing them from casting spells from the same school of magic for 4 seconds. This ability requires a shield.Innate
31Cross Cut IIICut through your target with dual weapons, dealing xx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. This ability shares a cooldown with other Might abilities.MigInnate
32Shield Block IIIRaise your shield in defence, absorbing xxx damage received for 5 seconds.Innate
33Frenzy IIIEviscerate your target with a frenzy of attacks, dealing xx% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike. This ability shares a cooldown with Cleave and Feint.Innate
34Feint IIOutmaneuver your target with a feint, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, decreasing their Agility by xx, and knocking them off balance for 8 seconds. This ability shares a cooldown with Cleave and Frenzy.Innate
35Final StandTake a final stand, increasing your maximum Health by 25% for 30 seconds.Innate
38Cleave IIICleave through targets in a frontal cone, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage. This ability consumes one stack of Vengeance. This ability requires a two-handed weapon. This ability shares a cooldown with Feint and Frenzy.Innate
40Rend VSavagely rend your target, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), and granting you a chance to reset the cooldown of your Cleave, Feint, Frenzy and Shield Bash abilities.MigInnate
40Shield Bash IVFiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus xx (Lxx) to xx (Lxx) Physical Damage, increasing your Threat against them by xxx (Lxx) to xxx (Lxx), interrupting their casting, and preventing them from casting spells from the same school of magic for 4 seconds. This ability requires a shield.Innate
41Cross Cut IVCut through your target with dual weapons, dealing xx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. This ability shares a cooldown with other Might abilities.MigInnate
42Shield Block IVRaise your shield in defence, absorbing xxx damage received for 5 seconds.Innate
43Frenzy IVEviscerate your target with a frenzy of attacks, dealing xx% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike. This ability shares a cooldown with Cleave and Feint.Innate
44Feint IIIOutmaneuver your target with a feint, dealing xxx% Weapon Ratio Damage plus xx (Lxx) to xx (Lxx) Physical Damage, decreasing their Agility by xx, and knocking them off balance for 8 seconds. This ability shares a cooldown with Cleave and Frenzy.Innate
45Rallying ShoutRally your group with an inspiring shout, increasing their maximum Health by 10% for 30 seconds. This ability inflicts Recently Exhausted up expiration, preventing reapplication of this effect for 20 minutes.Innate
48Cleave IVCleave through targets in a frontal cone, dealing 130% Weapon Ratio Damage plus 20 (L48) to 25 (L58) Physical Damage. This ability consumes one stack of Vengeance. This ability requires a two-handed weapon. This ability shares a cooldown with Feint and Frenzy.Innate
49Challenging Arrow IIIFire an arrow of challenge at your taret, dealing 120% Weapon Ratio Damage plus 20 (L49) to 30 (L60) Physical Damage, and increasing your Threat against them by 250 (L49) to 400 (L60).MigInnate
50Rend VISavagely rend your target, dealing 160% Weapon Ratio Damage plus 30 (L50) to 35 (L60) Physical Damage, increasing your Threat against them by 200 (L50) to 300 (L60), and granting you a chance to reset the cooldown of your Cleave, Feint, Frenzy and Shield Bash abilities.MigInnate
50Shield Bash VFiercely bash your target with a shield, dealing damage based on your shield's Armor Class plus 25 (L50) to 30 (L60) Physical Damage, increasing your Threat against them by 425 (L50) to 500 (L60), interrupting their casting, and preventing them from casting spells from the same school of magic for 4 seconds. This ability requires a shield.Innate
51Cross Cut VCut through your target with dual weapons, dealing 100% Weapon Ratio Damage plus 25 (L51) to 30 (L60) Physical Damage per equipped weapon. This ability requires dual-wilded weapons. This ability shares a cooldown with other Might abilities.MigInnate
52Shield Block VRaise your shield in defence, absorbing 350 damage received for 5 seconds.Innate
53Frenzy VEviscerate your target with a frenzy of attacks, dealing 120% Weapon Ratio Damage up to five times and increasing your Attack Speed by 10% for 1 minute. This ability consumes one stack of Vengeance per strike. This ability shares a cooldown with Cleave and Feint.Innate
54Feint VOutmaneuver your target with a feint, dealing 160% Weapon Ratio Damage plus 25 (L54) to 30 (L60) Physical Damage, decreasing their Agility by 20, and knocking them off balance for 8 seconds. This ability shares a cooldown with Cleave and Frenzy.Innate
58Cleave VCleave through targets in a frontal cone, dealing 150% Weapon Ratio Damage plus 30 Physical Damage. This ability consumes one stack of Vengeance. This ability requires a two-handed weapon. This ability shares a cooldown with Feint and Frenzy.Innate

Source: Monsters & Memories Wiki — Fighter ↗

Data extracted from the HTML file supplied with this project. This fan reference does not independently verify whether later game patches changed these values.